The underlying model covers many components that are important for realism, such as imperfections, chromatic and geometric lens aberrations, and antireflective lens coatings.
The video above discusses how the technology works, and also touches on the science behind lens flares. The method is patent-pending, and will be presented later this year at SIGGRAPH 2011.
Physically-Based Real-Time Lens Flare Rendering (SIGGRAPH 2011 Paper) from Matthias Hullin on Vimeo.
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